7110 A campaign of that name exists already, please delete it first.
7111 The campaign name contains invalid characters; please try again.
7112 The e-mail address must contain an '@' sign to be valid.
7113 The author info is incomplete, do you want to continue without giving your name and contact info?
7114 A campaign must have at least one scenario, please add one using the Add button.
7115 There was an error writing the campaign to disk. Please make sure you have enough disk space.
7116 There was an error reading the campaign. Verify it is a valid campaign and try again.
7117 This campaign has been locked by the author. The password must be entered before it can be viewed or edited.
7118 The password you entered is invalid, please try again.
7119 @
7120 You must enter a name for your campaign.
7121 EECampaign
7122 None provided
7123 None provided
7124 No description provided.
7125 Couldn't open campaign for writing.
7126 The files below are used in the scenario %s, but do not exist. Please fix this error in the scenario editor and try again.
7127 The campaign couldn't be deleted. Is it open in another program?
7128 Custom Assets
7129 Return to Game
7130 Resign
7131 Pause Game
7132 Restart Game
7133 Previous Messages
7134 Quit this Game
7135 Store (temp)
7136 Model Detail
7137 Effect Detail
7138 Medium
7139 Hi-Res Filter
7140 Hi-Res Lighting
7141 Hi-Res Textures
7142 Smoother Animations
7143 Shadows
7144 Clouds
7145 Weather Effects
7146 Game Briefing
7147 Tournament - Low
7148 Standard - High
7149 Standard - Low
7150 Deathmatch
7151 Tournament - Defensive
7152 The file couldn't be opened.
7153 The save game isn't valid.
7154 Save game incompatible with this version of Empire Earth. Please update Empire Earth and try again.
7155 Save Current Campaign Before Creating A New Campaign?
7156 Save game contains invalid data and cannot be loaded.
7157 Save game is missing data and cannot be loaded.
7158 Save Options
7159 Autosave Frequency
7160 Autosaves to Keep
7161 Save Current Campaign Before Loading The New Campaign
7162 Save Current Campaign Before Exiting?
7163 Scenario %s didn't exist on the disk. You must have all the scenarios to modify a campaign file.
7164 There was an error reading a tag for the campaign file.
7165 Game
7166 Room Name
7167 Play on Internet
7168 Sierra.com User ID
7169 Background Image
7170 Use Custom Civs
7171 (Allies)
7172 (Enemies)
7173 (Custom)
7174 (All)
7175 No custom campaigns could be found. To create a custom campaign, please use the Campaign Editor. To access the Campaign Editor, click on Game Tools from the Main Menu.
7176 Tournament
7177 Greek Campaign
7178 English Campaign
7179 German Campaign
7180 Russian Campaign
7181 Enter your User Name
7182 Enter a Password
7183 Confirm Password
7184 Enter your Birth Date (mm/dd/yyyy)
7185 Enter your Email Address
7186 Create Account
7187 Update an Existing Account
7188 Email me my Password
7189 New Password
7190 Send me email about Sierra products
7191 Yes, I am at least 13 years old
7192 Day/Night Cycle
7193 Update Account
7194 Don't Update
7195 Vertical Sync
7196 Civilization Selections
7197 Select a Sierra.com Server
7198 Fullscreen Antialiasing
7199 List Available Games
7200 Host a New Game
7201 It is highly recommended that you close all other applications before playing a multiplayer game of Empire Earth.
7202 (Observers)
7203 Open Games
7204 Available Players
7205 Games in Progress:
7206 players
7207 Server:
7208 You must first select a campaign.
7209 ⌐ 2001 Sierra On-Line, Inc., All Rights Reserved. Sierra, the "S" Logo, and Empire Earth are trademarks of Sierra On-Line, Inc. All other trademarks are the properties of their respective owners.
8000 Upgrade to Grenadier
8001 Upgrade to Musketeer
8002 Upgrade to Long Bow
8003 Upgrade to Pikeman
8004 Upgrade to Long Sword
8005 Upgrade to Battleship - Leviathan
8006 Upgrade to Short Sword
8007 Upgrade to Frigate - Renaissance
8008 Upgrade to Tank - Panzer
8009 Upgrade to Tank - Leopard
8010 Upgrade to Halberdier
8011 Upgrade to Battleship - Middle Ages
8012 Upgrade to Maceman
8013 Upgrade to Battleship - Royal
8014 Upgrade to Battleship - Imperial
8015 Upgrade to Battleship - Bismarck
8016 Upgrade to Battleship - Renaissance
8017 Upgrade to Battleship - Byzantine
8018 Upgrade to Battleship - Bronze
8019 Upgrade to Bomber - Wyvern
8020 Upgrade to Transport - Gargantua
8021 Upgrade to Transport - Copper
8022 Upgrade to Transport - Atomic
8023 Upgrade to Cavalry Archer
8024 Upgrade to Fishing Boat - Bronze
8025 Upgrade to Fishing Boat - Trawler
8026 Upgrade to Pilum
8027 Upgrade to Transport - Bronze
8028 Upgrade to Transport - Imperial
8029 Upgrade to Fighter - Talon
8030 Upgrade to Transport - Pegasus
8031 Upgrade to Helicopter - Reaper
8032 Upgrade to Helicopter - Spectre
8033 Upgrade to Nuclear Bomber - B-52
8034 Upgrade to Bomber - B-2
8035 Upgrade to Bomber - Heinkel
8036 Upgrade to Fighter - ME109
8037 Upgrade to Fighter - Phoenix
8038 Upgrade to Fighter - F-15
8039 Upgrade to Siege Gun - Serpentine
8040 Upgrade to Fighter - Spitfire
8041 Upgrade to Nuclear Bomber - Titan
8042 Upgrade to Tank - Centurion
8043 Upgrade to Tank - Gladiator
8044 Upgrade to Frigate - Bronze
8045 Upgrade to Tank - Sherman
8046 Upgrade to Fighter - Nebula
8047 Upgrade to Artillery - Colossus
8048 Upgrade to Artillery
8049 Upgrade to Trench Mortar
8050 Upgrade to Bronze Cannon
8051 Upgrade to Fighter - F-117
8052 Upgrade to Phalanx
8053 Upgrade to Composite Bow
8054 Upgrade to Heavy Mortar
8055 Upgrade to Guardian
8056 Upgrade to Sentinel
8057 Upgrade to Marine
8058 Upgrade to Anti-Air - Skywatcher
8059 Upgrade to Heavy Ram
8060 Upgrade to Trebuchet
8061 Upgrade to Royal Cuirassier
8062 Upgrade to AT Gun - Thor
8063 Upgrade to Frigate - Warrington
8064 Upgrade to Ballista
8065 Upgrade to Imperial Cuirassier
8066 Upgrade to Knight
8067 Upgrade to Dragoon
8068 Upgrade to Cataphract
8069 Upgrade to Nuclear Submarine - Triton
8070 Upgrade to Aircraft Carrier - Nexus
8071 Upgrade to Submarine - Hammerhead
8072 Upgrade to Submarine - Nautilus
8073 Upgrade to Cruiser - Dardo
8074 Upgrade to Catapult Ship - Decereme
8075 Upgrade to Frigate - Middle Ages
8076 Upgrade to Heavy Siege Tower
8077 Upgrade to Frigate - Juggernaut
8078 Upgrade to Tank - M1
8079 Upgrade to Frigate - Royal
8080 Upgrade to Frigate - Imperial
8081 Upgrade to Frigate - Byzantine
8082 Upgrade to Bazooka
8083 Upgrade to Fighter - P-51
8084 Upgrade to Fighter - F-14
8085 Upgrade to Fishing Boat - Digital
8086 Upgrade to Fighter - P-38
8087 Upgrade to Tower - Copper
8088 Upgrade to Wall & Tower - Bronze
8089 Upgrade to Wall & Tower - Medieval
8090 Upgrade to Wall & Tower - Imperial
8091 Upgrade to Wall & Tower - Concrete
8092 Upgrade to Wall & Tower - Laser
8093 Upgrade to Frigate - Copper
8094 Upgrade to Frigate - Good Hope
8095 Upgrade to Fishing Boat - Imperial
8096 Upgrade to Galley - Bronze
8097 Upgrade to Galley - Byzantine
8098 Upgrade to Galley - Middle Ages
8099 Upgrade to Galleon - Renaissance
8100 Upgrade to Galleon - Imperial
8101 Upgrade to Galleon - Royal
8102 Upgrade to Battleship - Dreadnought
8103 Upgrade to Fighter - Jackal
8104 Upgrade to Machine Gun
8105 Upgrade to Wall & Tower - Renaissance
8106 Upgrade to Siege Gun - Howitzer
8107 Upgrade to Siege Gun - Paladin
8108 Upgrade to Hyperion II
8109 Upgrade to Ares II
8110 Upgrade to Pandora II
8111 Upgrade to Minotaur II
8112 Upgrade to Zeus II
8113 Upgrade to AT Gun - 57mm
8114 Upgrade to AT Gun - Hercules
8115 Upgrade to Nuclear Bomber - B-52
8116 Upgrade to Bomber - Info
8117 Upgrade to Fortress - Bronze
8118 Upgrade to Fortress - Middle Ages
8119 Upgrade to Fortress - Imperial
8120 Upgrade to Fortress - Atomic
8121 Upgrade to Fortress - Nano
8122 Upgrade to Javelin
8123 Upgrade to AT Gun - 120mm
8124 Upgrade to Doughboy
8125 Upgrade to Fighter - Nebula
8126 Upgrade to Simple Bowman
8127 Upgrade to Sniper
8128 Upgrade to Sea King II
8129 Upgrade to Fighter - Avenger
8130 Upgrade to Hero - Hannibal
8131 Upgrade to Hero - Elizabeth I
8132 Upgrade to Hero - Cromwell
8133 Upgrade to Hero - Molly Ryan
8134 Upgrade to Hero - Bismarck
8135 Upgrade to Hero - Napoleon
8136 Upgrade to Hero - Septimus
8137 Upgrade to Hero - Cyborg Molotov
8138 Upgrade to Hero - Shackelford
8139 Upgrade to Hero - Molotov
8140 Upgrade to Hero - Alexander the Great
8141 Upgrade to Hero - Charlemange
8142 Upgrade to Hero - Caesar
8143 Upgrade to Hero - William the Conqueror
8144 Upgrade to Hero - Richard the Lionheart
8145 Upgrade to Hero - Isabella
8146 Upgrade to Hero - Henry V
8147 Upgrade to Hero - Romell
8148 Upgrade to Balloon - Observation
8149 Upgrade to Cruiser - Sagittarian
8150 Upgrade to Hero - DeVerran
8151 Upgrade to Hero - Richthofen
8152 Upgrade to Hero - RW Bresden
8153 Upgrade to Hero - St. Albans
8154 Upgrade to A-10
8155 Upgrade to Fighter - ME262
8156 Upgrade to Bomber - B-17
8157 Upgrade to Medic - Atomic
8158 Upgrade to Medic - Digital
8500 Resources
8501 Land Units
8502 Naval Units
8503 Heroes
8504 Structures
8505 Air Units
8506 Map
8507 Elevation
8508 Terrain
8509 Units
8510 Triggers
8511 Exit
8512 Quick Load
8513 Quick Save
8514 Test
8515 Story/Instructions
8516 Rotate
8517 Go to the Video Settings screen.
8518 Go to the Audio Settings screen.
8519 Go to the Interface Settings screen.
8520 This video card has been selected as your default. Be sure you have the most current drivers installed for this card.
8521 Select the rendering system you want to use. Only systems supported by your video card appear in this list.
8522 Set the balance between performance and graphics. Slower computers should set this to Best Performance, which turns off some of the graphics effects and allows the game to run more smoothly.
8523 Select the screen resolution. Slower computers should select lower resolutions to increase performance. Only resolutions supported by the selected video card and rendering system appear in this list.
8524 Turn the zoom feature on or off. Turning off the zoom feature will improve performance on slower computers.
8525 Turn on or off the blood effects in the game.
8526 Set the volume of the music in the game.
8527 Set the volume of the sound effects in the game.
8528 Set the sound quality of the music or turn the music off. Slower computers should set this to Low or Off. Turning music off saves 5Mb of RAM.
8529 Set the maximum number of sound effects that can play at once. Slower computers should set this to Best Performance.
8530 Set how fast you want the game screen to scroll when the mouse cursor is at the edge of the screen.
8531 Set how sensitive you want your mouse to be. This essentially controls how fast the mouse cursor moves on the screen.
8532 Set whether you want your mouse to be right-handed or left-handed. This swaps the assignments of the left and right mouse buttons.
8533 Set how fast you want the game screen to scroll when dragging while holding down the middle mouse button.
8534 Are you sure you want to restore all game settings to their default values?
8535 Click this button to hear a sample sound.
8536 Ambient Weather On
8537 Civilization Builder Tool
8538 Hide UI
8539 Continue playing the current game
8540 Resign the current game and become an observer
8541 Pause/Unpause the game
8542 Restart the current game
8543 Display the previously sent messages
8544 Load a previously saved game
8545 Load a scenario
8546 Save the current game (play continues)
8547 Display the objectives for the current game
8548 Change the Game Settings
8549 Quit the current game and view the Statistics screen
8550 Go to the Single Player Menu
8551 Go to the Multiplayer Menu
8552 Change Empire Earth's game settings and preferences
8553 Go to the Civilization Builder, Campaign Editor, or Scenario Editor
8554 Set how often (in game minutes) the game is automatically saved. You can also turn Autosave off.
8555 Set the maximum number of autosaved games to keep on your hard drive. The oldest file is deleted first.
8556 The player s current game status
8557 Set Custom Chat for this player
8558 The player s name
8559 The player s chosen civilization
8560 This civilization s attitude towards you
8561 Your attitude towards this civilization
8562 Set an amount to tribute
8563 Confirm changes and send tributes
8564 Cancel changes and exit Alliances screen
8565 Reset all tributes to zero
8566 Create a New Campaign
8567 Save this Campaign
8568 Delete the selected Campaign
8569 Add the selected Scenario to this Campaign
8570 Remove the selected Scenario from this Campaign
8571 Move Up the selected Scenario in the Campaign
8572 Move Down the selected Scenario in the Campaign
8573 Start the Scenario Editor
8574 Go to the Campaign Editor
8575 Create your own Civilization
8576 Return to the Main Menu
8577 Choose a background image for the Campaign (optional)
8578 Enter Password and click OK to protect this Campaign (optional), or to unlock the selected Campaign
8579 Join a game over a Local Area Network
8580 Play by entering the Host's IP Address
8581 Host a game over a LAN or by providing your IP address
8582 Play via Sierra's matchmaking service
8583 Play against the computer
8584 Play a Campaign
8585 Play a previously saved game or scenario
8586 Play a stand-alone Scenario
8587 Play the Learning Scenarios
8588 Play a Custom Campaign
8589 Set the detail level of the 3D models. Choose "Low" for best performance.
8590 Set the detail level of the graphic effects. Choose "Low" for best performance.
8591 Filter the textures to make them "smoother". Turn off for better performance.
8592 Use high-resolution textures. Turn off for better performance. (Note: changes to this option take effect only if you exit and restart Empire Earth.)
8593 Use 3D lighting effects. Turn off for better performance.
8594 Controls how the screen is redrawn. Turn off for best performance (minor screen artifacts may result).
8595 Show shadows. Turn off for better performance.
8596 Show clouds. Turn off for better performance.
8597 Show ambient weather effects. Turn off for better performance.
8598 Turn ambient sounds on or off.
8599 Exit Empire Earth
8600 Players currently Allies. Click to make them Enemies.
8601 Players currently Enemies. Click to make them Allies.
8602 Enables fullscreen antialiasing for improved graphics on video cards that support it.
8603 [Illuminates Water]
8604 [Multiple Conversions]
8605 [Stronger Walls]
8606 [Self Healing]
8607 [Reveal Buildings]
8608 [Redistribute Population]
8609 Campaign I: Ancient Greece\nThe civilization of Ancient Greece was actually an assortment of peoples and cultures. Collectively, they established the Greek democratic, artistic, and philosophic legacy that still influences nations today. Seize the reins of Ancient Greece, establish mastery over the Mediterranean, and forge the foundation of all Western civilizations to come.
8610 Campaign II: England\nFor hundreds of years, beginning in the 11th Century AD, England and France battled for land, honor, and eminence in Europe and around the world. Conflicts ranged from minor infantry skirmishes to all out war, but even a decisive victory seldom stopped the fighting for long. Take control of England and command her forces in one of the greatest international rivalries in history.
8611 Campaign III: Germany\nThe independent German states united in the late 19th Century to form the most powerful single nation in Europe. During the first half of the following century, Germany's unparalleled armed forces were barely kept in check by the combined might of opposing alliances. Lead the forces of Germany through some of the most destructive yet historically significant years in world history.
8612 Campaign IV: Russia\nFollowing the collapse of the Soviet Union in the early 1990s, the proud state of Russia struggled to find its place in the new world order. But after 25 years little forward progress was made. Now, a street-wise young man named Grigor Illyanich Stoyanovich is promising to return Russia to its rightful place as a powerful and respected nation. In his heart burns the ambition to build the greatest empire ever seen on Earth.
10001 Player name already exist in game. \nPlease choose a unique name.
10002 No open slots left in game! \nPlease choose another game.
10003 Player color already selected. \nPlease choose a different color.
10004 Player Name is Invalid
10005 Game Name is Invalid
10006 Boot this Player
10007 The server has removed you from the game.
10008 To join this game you need version %s.\nYou are running version %s.\n\nTo upgrade to the latest version of Empire Earth, run "Update Empire Earth" from the Start menu.
10009 You can't play a game with only one player. Please add another player or put at least one player in non-observer mode.
10010 Game name already exists on subnet. \nPlease choose a unique name.
10011 The host of this game has gone away!
10012 Could not connect to the selected game. The computer hosting the game may be behind a firewall that prevents other computers from connecting to it. A firewall does this either by blocking certain ports or by obscuring its IP address.
10013 Delete selected file?
10014 Save scenario before exiting?
10015 You must enter a file name before saving.
10016 One or more players have the same color!
10017 No File Name Specified
10018 Replace File On Disk
10019 File Name Not Found
10020 Text File Verification Failed - Proceed anyways?
10021 Replace All Scenario Text
10022 (%s) does not exist in Scenario and Text file.
10023 (%s) is not in the Text File.
10024 File Error
10025 File Exported Successfully
10026 Exported File Name Has Changed\nThe Scenario will need to be resaved.
10027 {%s} is an invalid token
10028 (%d) is an invalid effect id for token {%s}
10029 {%s} is an invalid effect type to be a token.
10030 The text file effect name (%s) does not match the scenario's effect name of (%s).
10031 File Imported Successfully
10032 Importing the file replaces all text in the Scenario. Continue?
10033 The following errors occurred while importing the file.\n Proceed with replacement of text?
10034 There are too many players in the lobby to play this saved game.
10035 The Saved Game Version (major: %d, minor: %d) can't be loaded as a multiplayer saved game.
10036 There was an error reading the file.
10037 The Player (%s) does not exist in the saved game.
10038 This saved game requires %d players, the lobby contains only %d
10039 There are too many players to play the multiplayer scenario only %d human players are allowed.
10040 This is not a valid multiplayer scenario file.
10041 Can't start a game until all players are ready.
10042 Not Enough Resources for Construction
10043 Do you wish to quit this game and view the game statistics?
10044 Do you wish to resign this game and become an observer?
10045 Do you wish to restart this game?
10046 Exit Test Mode and return to Editor?
10047 There was an error trying to load an old Scenario file.
10048 Error Deleting File
10049 Error Creating File
10050 Error Saving File
10051 File already exists. Overwrite?
10052 You can't start the game until all save files have been transferred.
10053 {%s} is an invalid condition type to be a token.
10054 (%d) is an invalid condition ID for token {%s}
10055 The text file effect name (%s) does not match the scenario's condition name of (%s).
10056 Invalid Player Number(%d) for this Scenario.
10057 The .lcl file has an invalid version number assigned or the version number is not on the first line of the text file.
10058 You need at least 1 Human Player to play a game
10059 Unit Exceeds Pop Limit
10060 Maximum Number of Improvements have been Reached
10061 Not Enough Resources to Research this Technology
10062 Insufficient Power
10063 You can't play a game with only one player. Please add a computer player.
11000
11001 Import a Localized Text File into Scenario
11002 Export the Scenario to a Text File to be Localized
11003 Alliances & Tributes
11004 Left/Right Click to cancel %s improvement
11005 Left/Right Click to cancel %s research
11006 Elevation File to use with Blank Map
11007 This is the depth, in meters, that is set to be equal to the Water Depth value. Any depths greater that this in the data will be cut off at the maximum water depth.
11008 This is the maximum height that the land will reach in Empire Earth elevation.
11009 This is the height, in meters, that is set to be equal to the Land Height value. Any heights greater than this value will be cut off at the maximum land height.
11010 This is the maximum depth that the water will reach in Empire Earth elevation.
12000 This is your last act of defiance! Your Wonder will fall!
12001 You call THAT a Wonder? HA!
12002 I might just knock your 'wondrous' monument down.
12003 That's it, you're toast!
12004 What goes up... WILL COME DOWN!
12005 Wow... I'm sooo impressed...
12006 I tried being reasonable. You just didn't listen... did you? DID YOU?!?
12007 Now I must destroy you. Remember, this was your choice.
12008 Say goodbye to that Wonder.
12009 A Wonder, eh? Wonders burn reeeal good.
12100 We will help you protect this marvelous creation.
12101 Such a Wonder will surely draw attention. Help is on the way.
12102 Your creation marks the dawning of a new era. We shall defend it to the last.
12103 We shall flock to your city to see your great achievement!
12104 Such a monument will need protection. Troops are on the way.
12105 You'll need some help defending that.
12106 That is truly a Wonder of the world.
12107 I 'wonder' how long that will last? You may need my help.
12108 Very nice... we'll be right over.
12109 Most impressive. But you'll need more troops than that! I'm coming.
12200 I have nothing to offer for your defense, but we're still friends, right?
12201 Our reserves have run dry. We have nothing to give.
12202 Love to help, but we've recently been decimated.
12203 We can't offer you anything more than we already have.
12204 You want me to send dead guys? I got plenty of those.
12205 We're short on troops. Your Wonder will have to stand without our help.
12206 Holy smokes... that's a wonder alright. But we haven't enough troops to help.
12207 I hope you have the troops to support that, because we don't.
12208 Marvelous! Incredible! But I'm afraid you're on your own.
12209 Phew... That must have cost some bucks. We're short on both cash and troops at the moment.
12300 Perhaps I could spare some troops...
12301 Very well. I shall send troops to your aid.
12302 Perfect! Now I can show you how a REAL general fights a battle.
12303 BAM! Army on its way!
12304 I see it. I'm already on the way.
12305 Who are they kidding? When I get there, they won't stand a chance!
12306 Can't handle it by yourself, huh? Don't worry, I'm here to help you out!
12307 Oooh, this is going to be fun!
12308 My army will soon surround them.
12309 My troops are ready - we'll do our best.
12330 Fire will rain from the skies on our enemies!
12331 Our Air force is coming in! Keep your helmets on!
12332 Air force en route. It's gonna rain lead!
12333 Winging in! My Air Force is in action!
12334 Our planes are coming in now.
12335 Roger. Squadron on the way.
12336 We'll do a fly by!
12337 10-4! We're on our way!
12338 I'll send my Air Force. The pilots are ready to go.
12339 I see... it's up to me now. Thanks.
12360 My warships are en route.
12361 I've gotta fleet with your name on it!
12362 Shipping out!
12363 Avast ye lan' lubbers! Help's comin'!
12364 Aye Aye, Captain! Ships are coming!
12365 Just rounding up the last sailors on shore leave and we'll raise anchor.
12366 We'll sink the sea dogs!
12367 All our ships are on the way.
12368 Sounds good, I like to sink things.
12369 Their ships will soon be on the bottom!
12400 I can spare no more troops.
12401 I hope you're not talking to me - I've got nothing to send.
12402 You want me to attack them? With what!?
12403 I'm all flared out right now.
12404 I'm sorry, all lines are currently busy, but if you'd like to leave a message...
12405 I can't send any troops, but I'm thinking really positive thoughts for you.
12406 Thanks for holding, your flare is important to us!
12407 Sorry, I've got nothing over here. Can't we all just get along?
12408 I can't help and I'm fresh out of excuses.
12409 I'm afraid you're on your own.
12500 Face me, coward! Are you a man or a mouse!? SQUEAK UP!!
12501 OK. It's your funeral.
12502 Your going to wish this was all just a bad dream.
12503 I'm going to enjoy this!
12504 So you want to play rough, eh?
12505 If that's how you want it to end, it's fine with me.
12506 You got it. I was holding back anyway.
12507 You want a problem? You GOT a problem!
12508 I'm going to knock you into next week!
12509 When will you ever learn? You can't beat me!
13000 Any Class
13001 <NONE>
13002 Copy
13003 Exists
13004 Always True
13005 Do Nothing
13006 Off Map
13007 Previous Location
13008 Degrees
16959 *Missing Name*
19000 Unit behaviors
19001 Assigns scout behavior to selected units
19002 Assigns stand ground behavior to selected units
19003 Assigns guard behavior to selected units
19004 Assigns harass behavior to selected units
19005 Assigns cautious behavior to selected units
19006 Assigns aggressive behavior to selected units
19500 Formations
19501 Assigns short line formation to selected units
19502 Assigns long line formation to selected units
19503 Assigns loose line formation to selected units
19504 Assigns staggered line formation to selected units
19505 Assigns deep wedge formation to selected units
19506 Assigns shallow wedge formation to selected units
19507 Assigns inward circle formation to selected units
19508 Assigns outward circle formation to selected units
19509 Cancel Action
20000
20001 Map Height
20002 Map Type
20003 Inland
20004 Coastal
20005 Blank
20006 Random
20007 Seed
20008 Default Terrain
20009 <NONE>
20012 Create Map
20013 Map Width
20016 Paint Cliff
20017 Raise/Lower
20018 Terrain
20019 Elevation
20020 Sea
20021 Level
20500 Brush Size
20501 Tiny
20502 Small
20503 Medium
20504 Large
20505 Huge
20506 UNDO
20507 REDO
20508 Terrain
20509 Colors
20510 Bulldozer
20511 Terrain Type
20512 Max Players
20513 Color
20514 Team
20515 Start Epoch
20516 Build List
20517 All Players
20518 Players
20519 Player Page 1
20520 Player Page 2
20521 Tech Tree
20522 Set All Players
20523 Player
20524 Civilization
20525 Prestige
20526 Life Exp
20527 Slaves
20528 Enable Technologies
20529 Disable Technologies
20530 Unit Types
20531 Units
20532 Buildings
20533 Heroes
20534 Technologies
20535 World
20536 Alpha
20537 Epoch
20538 Family
20539 Remove
20540 Cargo
20541 Sort
20542 Terrain Color
20543 Scen Inst. Map
20544 Movie
20545 Inst. Sound Over
20546 Options
20547 Display Epochs
20548 End Epoch
20549 Scenario Instructions
20550 Aftermath
20551 Hints
20552 Human
20553 World Player
20554 Capture Units
20555 History
20556 Active
20557 Cheat
20558 Attack
20559 Defend
20560 Build/Repair
20561 Explore
20562 Ignore
20563 Gather
20564 Citizen Percentage
20565 AI Settings
20566 Favorites
20567 Objects To Add
20568 ObjectsAdded
20569 Set Int Value 1
20570 Set Int Value 2
20571 Set Float Value
20572 Camera Scroll Speed
20573 Snap
20999
21000 Ambients - Marsh
21001 Snow - Tufts
21002 Grass - Tufts
21003 Rock
21004 Desert
21005 Ice
21006 Grass - Overgrown
21007 Cracked Earth - Dark
21008 Marsh
21009 Blackness
21010 Dry Leaves
21011 Grass - Patches
21012 Grass
21013 Forest - Spruce
21014 Infantry
21015 Smooth Stone
21016 Beach
21017 Stonework - Brick
21018 Pavement
21019 Asphalt
21020 Weeds
21021 White
21022 Flowers
21023 Stonework - Marble Tiles2
21024 Sand - Medium
21025 Forest - Palm
21026 26
21027 27
21028 Forest - Maple
21029 Forest - Dead
21030 30
21031 Ambients - Aquatic
21032 Ambients - Beach
21033 Ambients - Desert
21034 Ambients - Forest
21035 Cliff Texture 1
21036 Cliff Texture 2
21037 Sand - Cracked
21038 Stonework - Flagstone
21039 Stonework - Smooth Stones
21040 Grass - Sparse
21041 Sand Fine
21042 Pebbles
21043 43
21044 44
21045 45
21046 46
21047 Grass - Tall
21048 Sand - Coarse
21049 Snow - Grass Patches
21050
21051 Color - Grass - Dirt Patches
21052 Color - Sand - Medium
21053 Color - Grass - Overgrown
21054 Color - Olive
21055 Color - Evergreen
21056 Color - Pale Blue
21057 Color - Orange/Yellow
21058 Color - Slate Blue
21059 Color - Pale Blue - Slate Blue
21060 Color - Light Brown - Dark Brown
21061 Color - White - Orange/Yellow
21062 Color - Light Brown
21063 Color - Dark Brown
21064 Color - Light Maroon
21065 Color - Pink
21066 Color - Red
21067 Color - Blue
21068 Color - Light Maroon - Dark Maroon
21069 Color - Violet - Purple
21070 Color - Rose - Red/Orange
21071 Color - Cyan
21072 Color - Green
21073 Color - Yellow
21074 Color - Olive - Evergreen
21075 Color - Violet
21076 Color - Orange
21077 Color - Marsh
21078 Color - Pale Green - Mint
21079 Color - Purple
21080 Color - White - Black
21081 Color - Grass - Sparse
21082 Color - Grass - Tall
21083 Color - White
21084 Color - Water
21085 Color - Snow
21086 Color - Black
22000 Grass
22001 Desert
22002 Rock
22003 Color - Sand - Coarse
22004 Ice
22005 Color - Grass Patches
22006 Grass 3
22007 Cracked Mud
22008 Color - Grey
22009 Autumn Leaves
22010 Color - Sand - Cracked
22011 Color - Sand - Fine
22012 Smooth Stone
22013 Beach
22014 Brick
22015 Pavement
22016 16
22017 Color - Snow - Tufts
22018 Cliff Winter Texture 1
22019 Cliff Winter Texture 2
22020 Snow - Dirt Patches
22021 Stonework - Marble Tiles 1
22022 Stonework - Mossy Stones
22023 Stonework - Cobblestones
22024 Stonework - Tech Plating
23000 You have reached your Pop Limit for Heroes.
26000 To run Empire Earth, your windows desktop must be in 16-bit color mode or higher. Please change your color mode and try again.
27000 Continental
27001 Plains
27002 Highlands
27003 Large Islands
27004 Small Islands
27005 Tournament Islands
27006 Mediterranean
28000 None
28001 Initial Attack Delay
28002 Attack Delay Modifier
28003 Citizen Percentage
28004 Troops to Assist Allies
28005 Ships to Maintain
28006 Attack Frequency
28007 Attack Frequency Modifier
28008 Number of Land Explorers
28009 Number of Sea Explorers
28010 Number of Air Explorers
28011 Attack Group Modifier
28014 Resource Drop-off Distance
28015 Research Frequency
28019 Attack Frequency Boundaries
28020 Defensive Unit Cap
28021 Attack Frequency Boundary
28024 Attack Wonder
28025 Attack Enemy
28026 Attack to Claim Resource
28027 Attack for Revenge
28028 Epoch Frequency
28029 Epoch Frequency Modifier
28030 Desired Number of Barracks
28031 Desired Number of Archery Ranges
28032 Desired Number of Stables
28033 Desired Number of Docks
28034 Desired Number of Siege Factories
28035 Desired Number of Naval Yards
28036 Desired Number of Airports
28037 Desired Number of Cyber Factories
28038 Desired Number of Universities
28039 Desired Number of Temples
28040 Desired Number of Hospitals
28041 Desired Number of Granaries
28042 Desired Number of Cyber Laboratories
28043 Number of Military Units to Train
28044 Ships to Maintain (Deathmatch)
28045 Specialized Unit Percentage
28046 Unit Selected for Improvements
28047 Unit Attributes Selected for Improvements
28048 Maximum Attack Response Range
28049 Priest Usage
28050 Prophet Usage
28051 Hero Usage
28052 Carrier Usage
28053 RPS Selection Non-Islands
28054 Specialized Unit Selection Chance
28067 Unit Cost Reduction - Medium
28070 Guard Chokepoint Percentage
28071 Guard Continent Percentage
28072 Guard High Ground Percentage
28077 Guard Chokepoint-Air Percentage
28078 Guard Town Percentage
28082 Guard Waterway Percentage
28087 Defense Group Size Modifier Percentage
28088 Defensive Unit Update
28089 Initial Delay in Replenishment (Defense Units)
28090 Town Guard Percentage
28091 Computer vs Computer Aggression
28095 Desired Number of Towers
28096 Unit Cost Reduction - Easy & Hard
28097 Expansion Timer
28098 Population Limit Adjustment
28099 Town Center Upgrade Timer
28100 Capitol Upgrade Timer
28101 Computer Player Extra Resources
28103 (Easy) Min Number Military Buildings
28104 (Hard) Min Number Military Buildings
28106 (Med.) Min Number Military Buildings
28108 Desired Number of Tank Factories
28109 Desired Number of Anti-Air Buildings
28110 RPS Selection Islands
28111 Naval Unit Weight
28112 Air Unit Weight
28113 Desired Number of Flame Throwers
28114 Town Guard Update
28115 Town Guard Update - Deathmatch
28116 Defensive Unit Update - Deathmatch
28118 Minimum Ship Maintenance Timer
28119 Siege Weapon Percentage
28120 Bonzai Attack Level
28121 Island Expansion Timer
28122 DM Attack Frequency Modifier
28123 DM Initial Attack Modifier
28500 None Help
28501 The minimum and maximum amount of game minutes the computer player will wait before launching its first attack.
28502 The percentage modifiers to apply to the Initial Attack Delay based on the difficulty level. The first value is the percent modifier for Easy difficulty, the second is for Hard difficulty.
28503 The percentage of the computer player's total Population that should be taken up by Citizens.
28504 The number of troops to send to assist allies. The values are Easy, Medium, and Hard Difficulty, respectively.
28505 The minimum number of ships to maintain. The values are East, Medium, and Hard Difficulty, respectively.
28506 The minimum and maximum number of game minutes, beginning at the time the trigger fires, that the computer player will wait between attacks.
28507 The percentage modifiers to apply to the Attack Frequency based on the difficulty level. The first value is the percent modifier for Easy difficulty and the second is for Hard.
28508 When exploring, the number of land units that should be assigned to land exploration.
28509 When exploring, the number of naval units that should be assigned to sea exploration.
28510 When exploring, the number of air units that should be assigned to map exploration.
28511 The percentage modifiers to apply to the computer player's Attack Group size based on difficulty level. The first value is the percent modifier for Easy difficulty, the second is for Hard difficulty.
28514 The amount of tiles (squared) computer player Citizens are willing to travel between resources and drop-off sites, before they decide to build one that is closer.
28515 How often in game seconds the computer should research a new Technology.
28519 The computer player's Attack Delay value will be capped by these values. The first is the minimum allowed value, the second is the maximum allowed value.
28520 The maximum percentage of the computer player's population that will be devoted to defensive military units.
28521 How frequently, in game minutes, the computer player sends units to attack. This is set as a minimum and a maximum value, and the actual frequency is chosen from between these two values.
28523 The amount of game time (in seconds) the computer player will wait before choosing a new Technology to research.
28524 The percentage chance the computer player will launch an immediate attack, if another player builds a Wonder, instead of waiting for the normal attack interval to elapse.
28525 The percentage chance the computer player will launch an immediate attack, if an enemy player is encountered, instead of waiting for the normal attack interval to elapse.
28526 The percentage chance the computer player will launch an immediate attack, if another player has needed resources, instead of waiting for the normal attack interval to elapse.
28527 The percentage chance the computer player will launch an immediate attack, if attacked by another player, instead of waiting for the normal attack interval to elapse.
28528 The minimum and maximum amount of game time (in minutes) the computer player will wait before choosing to advance an Epoch.
28529 The percentage modifiers to apply to the Epoch Frequency based on the difficulty level. The first value is the percent modifier for Easy difficulty, the second is for Hard difficulty.
28530 Guidelines on the production of Barracks. The first value indicates how many Barracks-produced units the computer player will have for each Barracks before deciding to produce a new one. The second indicates the maximum amount of Barracks to be built.
28531 Guidelines on the production of Archery Ranges. The first value indicates how many Archery Range-produced units the computer player will have for each Archery Range before deciding to produce a new one. The second indicates the maximum amount of Archery Ranges to be built.
28532 Guidelines on the production of Stables. The first value indicates how many Stable-produced units the computer player will have for each Stable before deciding to produce a new one. The second indicates the maximum amount of Stables to be built.
28533 Guidelines on the production of Docks. The first value indicates how many Dock-produced units the computer player will have for each Dock before deciding to produce a new one. The second indicates the maximum amount of Docks to be built.
28534 Guidelines on the production of Siege Factories. The first value indicates how many Siege Factory-produced units the computer player will have for each Siege Factory before deciding to produce a new one. The second indicates the maximum amount of Siege Factories to be built.
28535 Guidelines on the production of Naval Yards. The first value indicates how many Naval Yard-produced units the computer player will have for each Naval Yard before deciding to produce a new one. The second indicates the maximum amount of Naval Yards to be built.
28536 Guidelines on the production of Airports. The first value indicates how many Airport-produced units the computer player will have for each Airport before deciding to produce a new one. The second indicates the maximum amount of Airports to be built.
28537 Guidelines on the production of Cyber Factories. The first value indicates how many Cyber Factory-produced units the computer player will have for each Cyber Factory before deciding to produce a new one. The second indicates the maximum amount of Cyber Factories to be built.
28538 Guidelines on the production of Universities. The first value indicates how many total units (civilian and military) the computer player will have for each University before deciding to produce a new one. The second indicates the maximum amount of Universities to be built.
28539 Guidelines on the production of Temples. The first value indicates how many total units (civilian and military) the computer player will have for each Temple before deciding to produce a new one. The second indicates the maximum amount of Temples to be built.
28540 Guidelines on the production of Hospitals. The first value indicates how many total units (civilian and military) the computer player will have for each Hospital before deciding to produce a new one. The second indicates the maximum amount of Hospitals to be built.
28541 Guidelines on the production of Granaries. The first value indicates how many total units (civilian and military) the computer player will have for each Granary before deciding to produce a new one. The second indicates the maximum amount of Granaries to be built.
28542 Guidelines on the production of Cyber Laboratories. The first value indicates how many Cyber Lab-produced units the computer player will have for each Cyber Lab before deciding to produce a new one. The second indicates the maximum amount of Cyber Labs to be built.
28543 The percentage of the computer player's Pop Cap that should be devoted to military units.
28544 Number of game minutes the computer player will wait between processing requests for military units.
28545 The percentage of the computer player's Pop Cap that should be devoted to specialized units, such as Medics or Prophets.
28546 Prior to launching an attack, the number of different unit types that should be selected to have their attributes Improved.
28547 Prior to launching an attack, the number of attributes that should be selected for improvement on each unit type chosen for improvement.
28548 The maximum amount of tiles an attacker can be away from its victim in order to evoke a response from the victim.
28549 Guidelines on the usage of Priests. The first value is the maximum amount of Priests to include in each military attack or defense group. The second value is the percentage chance a Priest will be selected to be placed in such a group. The last value is the maximum amount of the computer player's Pop Cap that should be devoted to producing Priests.
28550 Guidelines on the usage of Prophets. The first value is the maximum amount of Prophets to include in each military attack or defense group. The second value is the percentage chance a Prophet will be selected to be placed in such a group. The last value is the maximum amount of the computer player's Pop Cap that should be devoted to producing Prophets.
28551 Guidelines on the usage of Heroes. The first value is the maximum amount of Heroes to include in each military attack or defense group. The second value is the percentage chance a Hero will be selected to be placed in such a group. The last value is the maximum amount of the computer player's Pop Cap that should be devoted to producing Heroes.
28552 Guidelines on the usage of Aircraft Carriers. The first value is the maximum amount of Aircraft Carriers to include in each military attack or defense group. The second value is the percentage chance an Aircraft Carrier will be selected to be placed in such a group. The last value is the maximum amount of the computer player's Pop Cap that should be devoted to producing Aircraft Carriers.
28553 On maps which are not Random-Map Islands, the percentage of the computer player's attack group that will be perfect counter units to ones built by the enemy.
28554 Percentage chance that a specialized unit such as a Priest or Prophet will be selected to fill an attack or defense group instead of an RPS unit.
28567 The percentage of a unit's cost that the computer player pays when buying its own units. Only applies on Medium difficulty.
28570 When choosing between different areas to guard, the percentage chance that a chokepoint will be selected.
28571 When choosing between different areas to guard, the percentage chance that a different continent will be selected first.
28572 When choosing between different areas to guard, the percentage chance that a hill or clifftop will be selected.
28577 When an Air unit is produced, the percentage chance it will be assigned to guard a choke point over land.
28578 When choosing between different areas to guard, the percentage chance that one of the computer player's towns will be selected.
28582 When choosing between different areas to guard, the percentage chance that a chokepoint in a waterway will be selected.
28587 The Percentage modifier that affects the size of the computer player's defensive military group, from a lower limit to an upper limit.
28588 The time, in minutes, the computer player should wait between checking to replace lost defensive units. The three values represent Easy, Medium, and Hard difficulty levels, respectively.
28589 The delay in game minutes before a defensive group is replenished. The numbers are for Easy, Medium, and Hard difficulty levels, respectively.
28590 The percentage chance that a military unit will be assigned to guard a computer player town, when the unit is created.
28591 The percentage chance that a computer player will choose to attack another computer player instead of one of the human players.
28595 Guidelines on the production of Towers. The first value is how many non-Wall & Tower Buildings the computer player should have for each Tower built. The second value determines how close together Towers should be spaced. The second value is the percentage of the Tower's range that should be used to act as a minimum spacing between Towers.
28596 The percentage of a unit's cost that the computer player pays when buying its own units. The first value applies on Easy, the second Hard difficulty.
28597 The time in seconds the computer player will wait before sending Citizens to build and gather from an undeveloped resource site.
28598 Percentages the computer player should adjust its Pop Cap to based on the difficulty level. The first value is the percentage modifier for Easy difficulty, the second is for Hard difficulty.
28599 The time in minutes the computer player will wait before deciding to upgrade a Settlement into a Town Center.
28600 The time in minutes the computer player will wait before deciding to upgrade a Town Center into a Capitol.
28601 Add this amount to the computer player's starting inventories of gold and iron.
28603 This is the minimum number of military buildings of each type that the computer player should construct on Easy Difficulty. The second value refers to Easy Deathmatch games.
28604 This is the minimum number of military buildings of each type that the computer player should construct on Hard Difficulty. The second value refers to Hard Deathmatch games.
28606 This is the minimum number of military buildings of each type that the computer player should construct on Medium Difficulty. The second value refers to Medium Deathmatch games.
28608 Guidelines on the production of Tank Factories. The first value indicates how many Tank Factory-produced units the computer player will have for each Tank Factory before deciding to produce a new one. The second indicates the maximum amount of Tank Factories to be built.
28609 Guidelines on the production of Anti-Air Buildings. The first value is the number of non-Wall & Tower Buildings the computer player should have for each Anti-Air Building built. The second value is the maximum amount of Anti-Air Buildings the computer player is allowed to produce.
28610 On maps which are Random-Map Islands, the percentage of the computer player's attack group that will be perfect counter units to ones built by the enemy.
28611 If the computer player decides to produce less ships than the human players, this percentage will be applied to the difference between the number of human and computer player ships, and added to the amount of ships the computer player will decide to produce.
28612 If the computer player decides to produce less air units than the human players, this percentage will be applied to the difference between the number of human and computer player air units, and added to the amount of air units the computer player will decide to produce.
28613 Maximum amount of Flame Throwers allowed per computer player.
28614 The time, in minutes, the computer player should wait between checking to replace lost town guards. The three values represent Easy, Medium, and Hard difficulty levels, respectively.
28615 The time, in minutes, the computer player should wait between checking to replace lost town guards in a Deathmatch game. The three values represent Easy, Medium, and Hard difficulty levels, respectively.
28616 The time, in minutes, the computer player should wait between checking to replace lost defensive units in a Deathmatch game. The three values represent Easy, Medium, and Hard difficulty levels, respectively.
28618 The minimum time, in minutes, the computer player waits before replenishing its navy.
28619 The maximum percentage of the computer player's attack force that should be siege weapons.
28620 The number of buildings the computer player must have left before launching a last-ditch, all-out attack.
28621 The time in seconds the computer player will wait before sending Citizens to build and gather from an undeveloped island.
28622 The percentage modifiers to apply to the Attack Frequency based on the difficulty level for Deathmatch. The value is the percent modifier for the currently selected Difficulty level.
28623 The percentage modifiers to apply to the Initial Attack Delay based on the difficulty level for Deathmatch. The value is the percent modifier for the currently selected Difficulty level.
29000 TRIGGER LISTS
29001 LOS
29002 Range
29003 Near
29050 World
29051 Any Human
29052 Any Computer
29053 All Human
29054 All Computer
29055 Any Player
29056 Any Exclude World
29057 Player %d
29100 HitPoints
29101 Any Resource
29102 Stone
29103 Gold
29104 Wood
29105 Food
29106 Iron
29107 Flight Time
29108 Cargo Count
29109 Garrison Level
29110 Ammunition
29111 Animation Is Paused
29112 Reload Time
29113 Graphic Scale
29114 Power
29115 Rotting Time
29116 Construction Complete
29117 Unit Variable1
29118 Unit Variable2
29119 Unit Variable3
29120 ShockArmor+
29121 ArrowArmor+
29122 PierceArmor+
29123 GunArmor+
29124 LaserArmor+
29125 MissileArmor+
29126 ReloadTime+
29127 Attack+
29128 WorkRate+
29129 FlightTime+
29130 Leadership+
29131 MaxObjectsCarried+
29132 Repair+
29133 HitPoints+
29134 CarryAmount+
29135 ContainerHealingHP/Sec+
29136 Range+
29137 LineOfSight+
29138 MaxVelocity+
29139 Power+
29140 Animal AI Active+
29141 CameraFocus+
29142 Total ShockArmor
29143 Total ArrowArmor
29144 Total PierceArmor
29145 Total GunArmor
29146 Total LaserArmor
29147 Total MissileArmor
29148 Total ReloadTime
29149 Total Attack
29150 Total WorkRate
29151 Total FlightTime
29152 Total Leadership
29153 Total MaxObjectsCarried
29154 Total Repair
29155 Total HitPoints
29156 Total CarryAmount
29157 Total HealingHP/Sec
29158 Total Range
29159 Total LineOfSight
29160 Total MaxVelocity
29161 Total Power
29162 Total PlaceHolder2
29163 Total PlaceHolder3
29164 Total TransportWeight
29165 Total Weight
29166 Total Tile Size
29167 Total Cruise Altitude
29168 Total Minimum Range
29169 Total Can Enter Air Transports
29170 Total Can Enter Land Transports
29171 Total Can Enter Sea Transports
29172 Total Place Holder1
29173 Total Place Holder2
29174 Total Place Holder3
29296 RPS PlaceHolder6
29297 RPS PlaceHolder7
29300 Player-Attribute
29301 Player-Technology
29302 Trigger- Attribute
29303 Player-Diplomacy
29304 Game-Attribute
29305 Chat Message Contains
29310 <
29311 <=
29312 =
29313 >=
29314 >
29321 Object
29322 Player
29323 Trigger
29324 Media
29325 Game
29326 AI
29350 Create
29351 Freeze
29352 Unfreeze
29353 Kill
29354 Remove
29355 Task-Object
29356 Task-Area
29357 Stance
29358 Unit-Attribute
29359 Owner
29360 Class-Name
29361 Face Object
29362 Class-Attribute
29375 Normal
29376 Patrol
29377 Attack-Move
29378 Load
29379 Unload
29380 Garrison
29452 Victory
29453 Script-Camera
29454 Defeat
29455 Diplomacy
29456 Set-Attribute Level
29457 Modify-Tech-Tree
29458 Award-Civ-Points
29459 Fade-In
29460 Fade-Out
29461 Visibility-On
29462 Visibility-Off
29463 MiniMap-Flare
29475 Explore
29476 Idle
29477 Locked
29478 Unlocked
29479 Town Patrol
29480 Scout
29481 Stand Ground
29482 Guard
29483 Harass
29484 Cautious
29485 Aggressive
29500 To Exactly
29501 To Increase By
29502 To Decrease By
29510 Allied
29511 Enemy
29513 Friendly
29514 Hostile
29525 Play Sound
29526 Change Text
29527 Send Dialogue
29528 Send Chat Message
29550 Hints
29551 Instructions
29552 History
29575 Daylight Hour
29576 Day/Night Cycle Time
29577 Calamity
29578 Graphic Effect
29579 Start-Cinematic Mode
29580 End-Cinematic Mode
29581 Ambient-Weather
29590 Increase
29591 Decrease
29592 Exactly
29600 Any Calamity
29601 Global Warming
29602 Ice Age
29603 Earthquake
29604 Hurricane
29605 Slave Revolt
29606 Rebellion
29607 Plague
29608 Malaria
29609 Volcano
29610 Fire
29611 Asteroid
29612 Flood
29625 Active
29626 Cheat
29627 Attack
29628 Defend
29629 Build/Repair
29630 Explore
29631 Ignore
29632 Gather
29650 On
29651 Off
29652 Fired
29653 Not Fired
29665 Easy
29666 Medium
29667 Hard
29670 Any Resource
29671 All Resources
29672 Stone
29673 Gold
29674 Wood
29675 Food
29676 Iron
29677 Current Pop
29678 Pop Cap
29679 Unit Count
29680 Difficulty Level
29690 Modify AI Military Target
29691 Create AI Military Group
29692 Build Object
29693 Maintain Object
29694 Set AI Toggle
29695 Set AI Variable
29696 Set Favorite Units
29700 Tiny
29701 Small
29702 Medium
29703 Large
29704 Huge
29705 Gigantic
29717 Attack
29718 Hit Points
29719 Rate of Fire
29720 Armor
29721 Range
29722 Speed
29723 Flight Time
29724 Area Damage
29725 Hunting and Foraging
29726 Wood Cutting
29727 Gold Mining
29728 Farming
29729 Stone Mining
29730 Iron Mining
29731 Build Time Decrease
29732 Conversion Resistance
29733 Fishing
29734 Repair
29735 Area Effect Range
29736 Mountain Combat Bonus
29737 Pop Cap
29738 Area Effect Conversion
29739 Cost Reduction
29740 Night-time LOS
29741 Slavery
29742 Capitol upgrade
29743 Heroes
29744 Placeholder1
29745 Placeholder2
29746 Placeholder3
29747 Placeholder4
29748 Placeholder5
29749 Placeholder6
29750 Placeholder7
29751 Placeholder8
29752 Placeholder9
29753 Placeholder10
29761 Archers
29762 Aircraft - Fighters & Fighter-Bombers
29763 Buildings, Walls, & Towers
29764 Citizens
29765 Cavalry
29766 Heroes
29767 Aircraft - Bombers
29768 Helicopters
29769 Infantry - Post-Gunpowder
29770 Infantry - Pre-Gunpowder
29771 Cybers - Normal
29772 Missiles
29773 Priests
29774 Prophets
29775 Ships
29776 Siege Weapons
29777 Subs & Carriers
29778 Tanks
29780 Default Civilization
29781 A civilization with that name exists, overwrite?
29782 Are you sure you want to delete this civilization?
29783 Civilizations
29784 You can't load a civilization after purchasing bonuses.
29785 Rename
29786 Bonuses you have purchased for your civilization
29787 Available bonuses to purchase for your civilization
29788 Save this civilization for use in the game
29789 Load a saved civilization
29790 Confirm purchases and exit
29791 Exit Civ Builder
29792 The name of your mighty civilization
29793 The total points spent on your civilization
29794 The number of available points left
29795 You have not spent all your civilization points, are you sure you wish to save and exit?
29800 Command 1
29801 Command 2
29802 Created
29803 Dying
29804 Selected 1
29805 Selected 2
29806 Attack 1
29807 Attack 2
29808 Walk 1
29809 Walk 2
29999
30000 Attack
30001 Range
30002 Hit Points
30003 Transport
30005 Speed
30006 Flight Time
30007 Area Effect
30008 Shock
30009 Pierce
30010 Arrow
30011 Gun
30012 Missile
30013 Laser
30014 Repair
30015 Leadership
30016 Charisma
30017 Faith
30018 Intellect
30019 Diplomacy
30020 At Maximum
30021 Flight Time
30022 Unit Improvements Not Allowed
30023 Garrison
30024 Power
30115
30116 Food
30117 Wood
30118 Stone
30119 Gold
30120 Iron
30144 EPOCHS
30145 Prehistoric Age
30146 Stone Age
30147 Copper Age
30148 Bronze Age
30149 Dark Age
30150 Middle Ages
30151 Renaissance
30152 Imperial Age
30153 Industrial Age
30154 Atomic Age - WW1
30155 Atomic Age - WW2
30156 Atomic Age - Modern
30157 Digital Age
30158 Nano Age
30159 Random Epoch
30198 EE Editor
30200 Single Player
30201 Multiplayer
30202 Scenario Editor
30203 Exit Game
30204 Sierra.com User ID:
30205 Password:
30206 Retype Password:
30207 Login
30208 Create New Account
30209 Your version of Empire Earth is not up to date. It is higly recommended that you update Empire Earth before playing on Sierra.com. If you do not update Empire Earth, you will not be able to join games on Sierra.com. Would you like to run the update utility now?
30210 There is an optional update available for Empire Earth. Would you like to run the update utility now?
30211 Your version of Empire Earth is up to date.
30212 Unable to determine your current version of Empire Earth. It is recommended that you reinstall Empire Earth from the CD.
30213 Checking for an updated version of Empire Earth, please wait...
30216 Player Name
30217 Host Game Name
30218 Join Network Game
30219 Host Network Game
30220 Join By IP Address
30221 Play on Sierra.com
30222 Enter IP Address
30223 Available Games
30224 Start
30225 Cancel
30226 Host
30227 Join
30228 OK
30229 PLAYER
30230 CIVILIZATION
30231 CIV
30232 POINTS
30233 COLOR
30234 TEAM
30235 CONNECTION
30236 VERSION
30237 Game Options
30238 Start Game
30239 Game Setup
30240 Open
30241 Computer
30242 Closed
30243 Game Settings
30244 Scenario
30245 Random Map
30246 Map Size
30247 SPEED
30248 Medium
30249 Map Height
30250 OBSERVE
30251 Map Type
30252 Resources
30253 High
30254 Low
30255 Starting Epoch
30256 Ending Epoch
30257 Game Options (F10)
30258 Advanced Game Options
30259 Night & Day Cycle
30260 Defensive Morale Adjustment
30261 Diplomacy
30262 Seasons
30263 Calamities
30264 Approval Ratings
30265 Customizable Civilizations
30266 Secret Civilizations
30267 Heroes
30268 Reset Defaults
30269 Easy
30270 Hard
30271 Zeus
30272 Day
30273 Night
30274 Fast Cycle
30275 Medium Cycle
30276 Slow Cycle
30277 Game Unit Limit
30278 # of Wonders for Victory
30279 Difficulty Level
30280 Off
30281 Victory Allowed
30282 Lock Teams
30283 Reveal Map
30284 Cheat Codes
30285 Fixed Positions
30286 Death Match
30287 Axis & Allies
30288 Yes
30289 No
30290 Unlimited Resources
30291 Loading Global Media...
30292 Loading Game...
30293 Creating World...
30294 Populating World...
30295 Loading World...
30296 Loading Complete.
30297 Loading %s Epoch , for Player (%d)
30298 Loading (%s), for Player (%d)
30299 Trigger
30300 Condition
30301 Effect
30302 Object
30303 Area
30304 New
30305 Duplicate
30306 Delete
30307 Name
30308 Select On Map
30309 Object Specification
30310 Owner
30311 Class
30312 Number Of Units
30313 Min
30314 Max
30315 Dynamic
30316 In Area
30317 Visible By
30318 Has State
30319 Selected By
30320 Has Attribute
30321 Object Details
30322 Unit Selected List
30323 Select Area Type
30324 FPS
30325 Center Camera On Area
30326 No Area Selected
30327 Trigger Condition Attributes
30328 The Trigger
30329 Is On
30330 Has Fired
30331 Player Attribute Condition Details
30332 Attribute
30333 Compare
30334 's
30335 Amount
30336 Use Player Attribute
30337 Use Amount
30338 Type Of Condition
30339 Player Condition Details
30340 Has Researched
30341 Technology
30342 Diplomacy Condition Details
30343 Diplomacy Towards
30344 is
30345 Game Condition Details
30346 Difficulty Level at
30347 Elapsed Time is
30348 Min Units
30349 Max Units
30350 Object Condition Details
30351 Choose Object
30352 Type Of Effect
30353 Object Effect
30354 Action
30355 To
30356 Stance
30357 Attribute
30358 Value
30359 %
30360 Use Value
30361 Use Percent
30362 Player Effect
30363 around
30364 at
30365 Diplomacy
30366 Add
30367 Media Effect
30368 Message
30369 Duration In Seconds
30370 Text Object
30371 Clear
30372 Add Line
30373 File Name
30374 (include ".mp3" or ".wav" extension)
30375 Use Object
30376 Description
30377 24 Hour Time
30378 Day Night Cycle Time
30379 seconds
30380 Game Effect
30381 Calamity
30382 Use Area
30383 Use Object
30384 State
30385 Trigger Effect
30386 If
30387 Then
30388 not
30389 Delay
30390 And
30391 Or
30392 Trigger Statement
30393 Trigger Is On
30394 Conditions True For
30395 Looping
30396 Cond
30397 End
30398 Del
30399 Hour is at least
30400 Day/Night
30401 You are Victorious!
30402 You have been Defeated!
30403 Sierra.com User ID:
30404 Available Games
30405 Host Game Name
30406 Chat
30407 Players In Room
30408 Wonders Available In
30409 Wonders To Win
30410 Conversions
30411 All players can't be on the same team!
30412 That User ID could not be found on Sierra.com.
30413 The password is incorrect.
30414 A copy of your Empire Earth CD is already being used on Sierra.com.
30415 You are running an invalid version of Empire Earth. Please upgrade to the latest version of Empire Earth.
30416 Login to Sierra.com failed! Please try again.
30417 Available Rooms
30418 SaveGame.001
30419 LoadGame.001
30420 Your two passwords don't match
30421 Account creation failed! Please try again.
30422 User already exists! Please choose another user ID.
30423 Armor
30424 No rooms exist!
30425 Unable to access a server at this time.
30426 Room list request failed!
30427 This chat room is full. Please try another one.
30428 Failed to login the chat room
30429 Failed to retrieve client list
30430 A game with that name already exists!
30431 Too much game data!
30432 Failed to create game
30433 You are not in a room!
30434 You are already in a game!
30435 You are not logged in!
30436 No factory servers available!
30437 Login parameters are invalid
30438 Could not create room!
30439 Successfully created new account!
30440 Specified game not found!
30441 A Sierra.com user is already logged in with that User ID.
30442 Specified room not found!
30443 Failed to retrieve game list
30444 Protect this game with a password
30445 One or more of your Empire Earth files are not the correct version or corrupt.
30446 That game is already in progress.
30447 Number of Start Positions
30448 Game Unit Limit
30449 Per Player
30450 Wonders For Victory
30451 Victory Allowed
30452 Teams Locked
30453 Cheat Codes
30454 Unit Improvements
30455 CPU
30456 Only
30457 Shared
30458 LOS
30459 AI Effect
30460 AI Toggle
30461 On
30462 Off
30463 No Civilization
30464 Unknown Civilization
30465 Paint Hills
30466 Paint Cliffs
30467 Paint Cliff Paths
30468 Player Name
30469 Pop Cost
30470 Graphic Effect
30471 Import
30472 Export
30473 Localization Text File Name
30474 It appears that you are behind a firewall. In many cases, a game hosted behind a firewall won't be able to accept connections from any other players. If you experience this problem, you may have to configure your firewall or your computer to remedy this condition. You may need to contact the system administrator of your network to accomplish this.
30475 (whispered):
30476 is now ignoring:
30477 is no longer ignoring:
30478 %s has started constructing the %s wonder.
30479 %s has finished constructing the %s wonder.
30480 Mutual Diplomacy Settings
30481 Set: %s
30482 Elevation File
30483 Water Cutoff
30484 Water Depth
30485 Land Height
30486 Land Cutoff
30487 Your Empire Earth CD key is invalid.
30488 Your Empire Earth CD key has been banned by Sierra.com.
30489 Please enter your Empire Earth CD key that is printed on your Empire Earth CD case.
30490 Default
30491 Unknown
30492 Custom Civilization
30600 Scroll
30601 Easiest
30602 Hardest
30603 CPU Only
30604 Options
30605 Show my IP address...
30606 Waiting for players...
30607 Number of Players
30608 The host '%s' is gone!
30609 Quitting - please wait...
30610 You are being promoted to host. Waiting for connections...
30611 Attempting to connect to the new host '%s'...
30612 Player '%s' has dropped out of the game!
30613 Map Size
30614 GAME PAUSED
30615 Briefing
30616 Chat (Enter key)
30617 Civilization Builder
30618 Save Game
30619 Load Game
30620 Statistics
30621 The host is not responding - please wait...
30622 headshot
30623 somebody set up us the bomb
30624 columbus
30625 asus drivers
30626 atm
30627 you said wood
30628 rock&roll
30629 creatine
30630 Loading Initial Media
30631 all your base are belong to us
30632 bam
30633 Brainstorm
30634 New host established. Continuing the game in progress...
30635 boston food sucks
30636 boston rent
30637 uh, smoke?
30638 slimfast
30639 mine your own business
30640 girlyman
30642 the big dig
30643 my name is methos
30644 the quotable patella
30645 display cheats
30646 Move Camera
30647 Idle Citizen (Tab)
30648 Idle Military Unit
30649 Increase Fighter Rally Time
30650 Increase Bomber Rally Time
30651 Increase Atomic Bomber Rally Time
30652 Face Camera
30653 Follow
30654 Track
30655 Scroll Speed
30656 Slow
30657 Fast
30658 Very
30659 Zoom Level
30660 Flare (Alt-F)
30661 Saving game as '%s' ...
30662 Player(s) booted, saving locally as '%s' ...
30663 Loading '%s' ...
30664 Quick load is for single player games only.
30665 Quick save and load are only available on the host.
30666 Unpause Game
30667 i have the power
30668 coffee train
30669 ahhhcool
30670 friendly skies
30671 Cheat:
30700 Select Rectangular Area
30701 Select Continent Tile
30702 Select Town Tile
31000 Formation
31001 Fast
31002 Smart
31005 Short Line
31006 Long Line
31007 Loose Line
31008 Staggered Line
31009 Deep Wedge
31010 Shallow Wedge
31011 Circle Formation - Facing Forwards
31012 Circle Formation - Facing Out
31200 Variable
31201 Buildings Lost
31202 Buildings Razed
31203 Units Killed
31204 Units Lost
31205 Conversions
31206 Calamities
31207 Food
31208 Wood
31209 Gold
31210 Stone
31211 Iron
31212 Epoch Reached
31213 Army Size
31214 Citizen Count
31215 Hero Count
31216 Wonder Count
31217 Tribute Sent
31218 Tribute Received
31219 Research Count
31220 Hot Keys Pressed
31221 Mouse Clicks
31222 Research Available
31223 Total Population
31224 Tiles Explored
31225 Stat - for future use1
31226 Stat - for future use2
31227 Stat - for future use3
31228 Stat - for future use4
31229 Stat - for future use5
31230 Stat - for future use6
31231 Active Ambient Weather
31232 Post Game Statistics
31233 Over Time
31234 Game Time (minutes:seconds)
31235 Population
31236 Exit Game Summary
31237 Summary
31238 Timeline
31239 Military
31240 Economy
31241 Epoch
31242 Society
31243 Misc
31244 Miscellaneous
31245 Statistics
31246 Check this box to display this player's statistic. Uncheck the box to hide this player's statistic.
31247 Go to the statistics summary page.
31248 Go to the timeline page.
31249 Go to the military statistics page.
31250 Go to the economy statistics page.
31251 Go to the Epoch times page.
31252 Go to the society statistics page.
31253 Go to the miscellaneous statistics page.
31254 Standard
31255 Tournament
31256 Epic
31257 Return to Editor
31258 Random Map
31259 Scenario
31260 Saved Game
31261 I
31262 II
31263 III
31264 IV
31265 V
31266 VI
31267 VII
31268 VIII
31269 IX
31270 X
31271 XI
31272 XII
31273 XIII
31274 XIV
31275 Next Graph
31276 Total Gathered
31277 Total Spent
31278 Map Explored
31279 Player Speed
31280 N/A
31281 -
31282 Time left until %s wins a Wonder victory: %d
31283 Hyper-Fighting
31500 Civ - General
31501 Archers - Foot
31502 Aircraft - Fighters
31503 Civ - Bldgs, Walls, & Towers
31504 Citizens & Fishing Boats
31505 Cavalry - Sword
31506 Heroes
31507 Aircraft - Bombers
31508 Aircraft - Helicopters
31509 Infantry - Ranged
31510 Infantry - Sword
31511 Cybers - Combat
31512 Cavalry - Ranged
31513 Religion - Priests
31514 Religion - Prophets
31515 Ships - Battleships & Carriers
31516 Siege Weapons & Mobile AA
31517 Ships - Frigates & Cruisers
31518 Tanks
31519 Cybers - Ultra
31520 Ships - Galleys, Transports & Subs
31521 Infantry - Spear (Melee)
31522 Cavalry - Spear (Melee)
31523 Field Cannon & Anti-Tank Guns
31524 Civ - Economy
31525 Enemy
31526 Ally
31527 Loading Terrain %s
31550 End
31552 Toggles Display of Hidden Units (F5)
31600 tributes you
31601 changes diplomatic stance to
31602 You tribute
31700 Game Speed
31701 Include In Cinematic
31702 Sent
31703 You do not have enough resources for this improvement.
31704 Received
31705 Chat Log
31706 Close
31707 [No chat messages]
31708 Player '%s' is out-of-synch and has been removed from the game. Game will continue.
31709 Host '%s' is out-of-synch and has been removed from the game. Game will continue after host migration.
31710 You are out-of-synch with the game and have been dropped. Game will exit when you click OK.
31711 You have been booted due to internet lag. Game will exit after you click OK.
31712 The game is out-of-synch. Log has been written. Your checksum is %u.
31713 Very Fast
31800 This transport may not completely unload here.
31801 You cannot unload this fortress. You are either at your pop cap or there is no place for units to exit.
31802 You cannot garrison/populate this building at this time.
31803 This transport may not unload here.
31804 %6.2g%%
31805 (Campaign in progress; %d of %d completed.)
31806 (Campaign completed.)
31807 (Scenario Completed)
31808 Player %s has resigned from the game
31809 You cannot garrison/populate here.
31810 You do not have enough resources to repair.
31811 Warning: You are running out of time to choose a Civilization.
31812 Civilization selection time has expired.
31813 --GAME--
31814 Player '%s' has been defeated!
31815 Player '%s' is victorious!
31816 Prehistoric to Dark Ages
31817 Middle Ages to Industrial Age
31818 Atomic Age to Nano Age
31819 Digital Age to Nano Age
31820 Babylon
31821 Assyrian Empire
31822 Austria
31823 Byzantine Rome
31824 Carthage
31825 China
31826 Ancient Greece
31827 England
31828 France
31829 Franks
31830 Germany
31831 Great Britain
31832 Italy
31833 Kingdom of Israel
31834 Kingdom of Italy
31835 Novaya Russia
31836 Ottoman Empire
31837 Rebel Forces
31838 Russia
31839 Spain
31840 United States
31841 Choose Civilization
31842 Please wait...
31843 Player '%s' has a civilization named '%s' which is not compatible with the server's ('%s').
31844 You do not have enough resources to build.
31845 The file name you specified ('%s') is reserved for predefined civilizations.
31846 Please select a civilization from the list on the left before pressing 'Ok'.
31847 The campaign %s has a scenario %s which differs from the version in your Scenario folder. You should remove the scenario from the campaign and add it again to make sure the campaign is updated properly.
31848 Connecting to server...
31849 Your password should arrive via e-mail shortly.
31850 An error occurred. That User ID is either invalid or non-existent, or that password has already been requested today.
31851 You have entered an invalid birth date. Remember that a valid birth date is in mm/dd/yyyy format.
31852 I'm sorry, you have to be 13 years of age or older to play on Sierra.com. However, all other aspects of Empire Earth are still available for you to play.
31853 Couldn't join game.
31854 Couldn't join room.
31855 Logging into Sierra.com...
31856 Locating Sierra.com servers...
31857 Successfully modified your account
31858 Could not modify your account
31859 Getting current User Info...
31860 There was an error getting current User Info...
31861 Favorite Land
31862 Favorite Air
31863 Favorite Sea
31864 Joining room...
31865 Enter your Sierra.com User ID...
31866 Couldn't find any Sierra.com servers. Perhaps a firewall is blocking your access to these servers?
31867 This feature is not available in the Beta version. The Beta version of Empire Earth only supports network play on the Internet, via Sierra.com's match making service.
31868 (Locked)
31869 (Unlocked)
31870 This feature is not available in the Empire Earth Demo.
31871 Thank you for playing the Empire Earth Demo!
31872 Buy the full version of the game and enjoy many more exciting features:
31873 * Experience 14 unique Epochs covering 500,000 years of Human History, from the discovery of fire to the far future.
31874 * Battle on land, air, and sea with over 200 kinds of units, including massive warships, diverse aircraft, and futuristic "Cybers."
31875 * Explore breathtakingly gorgeous random maps. A wide variety of map types, sizes, and terrains provide the ultimate replayability.
31876 * Expand your empire with special buildings, numerous technologies, and 6 different Wonders of the World, each with a beneficial power.
31877 * Engage in intense multiplayer warfare online or take on the most intelligent computer AI even seen in an RTS game.
31878 * Play in 'Standard' mode for a more-strategic empire building game or 'Tournament' mode for faster-paced RTS action.
31879 * Preorder Empire Earth and get a pre-release Beta version of the game, which features Multiplayer play! Preorder at a Best Buy, CompUSA, Electronics Boutique, Fry's, GameStop, Software Etc. or Babbage's retail store near you.
31880 * Play the four full campaigns that each follows a different civilization's incredible rise to power.
31881 * Choose from 21 mighty civilizations, including Ancient Greece, England, Russia, Germany, and the United States.
31882 * Create your own custom civilizations by choosing from dozens of economic and military bonuses.
31883 * Recreate historic battles, craft fictional campaigns, and direct your own movies with the most extraordinary Scenario Editor ever created.
31884 Find out more! Visit www.empireearth.com
31885 The Napoleonic Wars continue in the full version of Empire Earth.
31886 Command armored divisions in World War II.
31887 Recreate vast battles in the Middle Ages.
31888 Fight futuristic conflicts with energy weapons.
31889 Play Empire Earth multiplayer today!
31890 Preorder Empire Earth, right now, and take home a pre-release Beta CD, featuring multiplayer play. Preorder in the USA at a Best Buy, CompUSA, Electronics Boutique, Fry's, Gamestop, Software Etc. or Babbage's retail store near you. But you'd better hurry, because each participating store carries only a few copies.
32000 HeroMilitary
32001 Any Family
32002 Epoch 1
32003 Epoch 2
32004 Epoch 3
32005 Epoch 4
32006 Epoch 5
32007 Epoch 6
32008 Epoch 7
32009 Epoch 8
32010 Epoch 9
32011 Epoch 10
32012 Epoch 11
32013 Epoch 12
32014 Epoch 13
32015 Epoch 14
32016 NoFamily
32017 Resource
32018 Tank
32019 Building
32020 AntiTank
32021 Aircraft
32022 Priest
32023 Submarine
32024 Hero
32025 Ship
32026 SpearThrower
32027 Machines
32028 HumanMusket
32029 HumanSword
32030 MountedArcher
32031 Lancer
32032 Helicopter
32033 Animal
32034 Fish
32035 Curiassier
32036 Bomber
32037 Battleship
32038 Mines
32039 Human
32040 AircraftCarrierFighter
32041 CyberMinotaur
32042 CyberMedium
32043 CyberZeus
32044 CyberCyclops
32045 HumanArcher
32046 Ram
32047 Siege
32048 LandAA
32049 CyberApollo
32050 TankStrong
32051 Ambient
32052 Citizen
32053 Towers
32054 HumanMachineGun
32055 MedievalFieldWeapon
32056 HumanSpear
32057 MountedSpear
32058 AtomicBomber
32059 CyberUnderwater
32060 Walls
32061 Viking
32062 AABuilding
32063 ShipGalley
32064 WarElephant
32065 ElephantArcher
32066 AircraftCarrier
32067 PlaceHolder0
32068 EliteGuard
32069 Artillery
32070 CavalryArcher
32071 PlaceHolder1
32072 PlaceHolder2
32073 RPS None
32074 RPS AT
32075 RPS Battleship
32076 RPS Special
32077 RPS Sword
32078 RPS Tank
32079 RPS Spear
32080 RPS Infantry
32081 RPS FireShip
32082 RPS Cavalry
32083 RPS FieldCannon
32084 RPS Frigate
32085 RPS Fighter
32086 RPS AA
32087 RPS Bomber
32088 RPS AircraftCarrier
32089 RPS Artillery
32090 RPS Boat
32091 RPS Hovercraft
32092 RPS CyberNormal
32093 RPS SiegeWeapon
32094 RPS Sub
32095 RPS Helicopter
32096 RPS Aircraft
32097 RPS Archer
32098 RPS Wall
32099 RPS Building
32100 RPS Military Hero
32101 RPS SeaKing
32102 RPS Cruiser
32103 RPS CyberCyberKiller
32104 RPS CyberInfantryKiller
32105 RPS CyberTankKiller
32106 RPS BomberAtomic
32107 RPS PlaceHolder3
32108 RPS PlaceHolder4
32109 RPS PlaceHolder5
32110 RPS PlaceHolder6
32111 RPS PlaceHolder6
32112 RPS PlaceHolder7
32113 RPS PlaceHolder8
32800 PASSWORD
32801 PRIVATE
32802 IN PROGRESS
32803 You can't join that game because it has already started. Choose a game that is not already in progress.
32804 Games In Progress
32805 Password Protected
32806 Private Games
32807 You cannot exit the game while the server is migrating.
32808 You have lost your connection to Sierra.com!
32809 To change the screen resolution, 3D acceleration, or video card, please exit to the Main Menu and choose "Game Settings".
32810 Remember Password
32811 Network Adapter Options
32812 Adapter Selection
32813 <default>
32814 Adapter 1
32815 Adapter 2
32816 This is an advanced option that most users can leave alone. It sets the particular Network Adapter or Modem you want to use for Empire Earth on a computer that has more than one selection. See the readme file for more information.
32817 Unable to launch the update utility. Please exit Empire Earth and run "Update Empire Earth" from the Start menu.